Even the improved gameplay could not distract players from this fact. Players were only able to drive Grands Prix, but no full season.
The biggest flaw of F1 2015 was the removal of the career mode. The first F1 game for PlayStation 4 and Xbox One also rebuilt the AI system which, however, still took a lot of questionable decisions in form of divebombs or unnecessary crashes. The new EGO game engine laid the foundation for a reinvented handling model which today's F1 games are still based on. After the huge criticism towards its predecessor, Codemasters built F1 2015 almost from scratch. The game was nowhere near a good simulation and even today is the most disliked game of the franchise, having a Metacritic score of only 62%.
Not only did the developer remove fan-favorite features of previous games like classic cars, but the F1 vehicles almost felt as if they were swimming around the track, having no downforce or proper handling at all. F1 2014 marked the first game of the V6 hybrid era in Formula 1, but also the all-time low of the Codemasters franchise.